

Local split-screen co-op is certainly one of them worth mentioning. That’s not to say the gameplay of The Last Oricru is without any bright spots, though. Whatever bit of this that was supposed to feel like a souls-borne game is almost entirely overwhelmed by the distracting lack of cohesion or meaningful challenge in its combat. Combat is hampered further by enemies that are often extremely dumb and attack in the completely wrong direction and take such gratuitously long time to wind up an attack that it can almost feel insulting. Of them, the most prominent are the camera lock-on, which, when used, often presents more issues than it solves by making the camera angle tilt in an extremely unhelpful way that limits your view, and the fact that combos nonsensically trigger at times even if you’ve only clicked the attack button once, making the sort of kinetic rhythm that a game like this needs for combat to feel fun and responsive, nearly impossible.

This is dragged down a fair amount by a handful of shortcomings, though. This only seems to get better with time though, as more sorts of weapons and abilities become available as more enemies that require more skill on your part are presented. Even though some of them require you to personally level up to be able to use them so they just kind of sit in your inventory for a while. To say The Last Oricru is some sort of substance-over-style game is not really the impression I’m trying to give though, as it has problems in nearly every area.Ĭombat itself can be satisfying when landing a final blow on an enemy after some carefully executed blocks and dodges, and the fairly steady pace at which you come across new weapons and armor feeds nicely into the gameplay cycle. The game does very little to create an enticing story or compelling characters, so it’s a shame to see the relatively good voice acting go to such a waste. Some decent voice acting throughout is also nice, but doesn’t make up for stiff animations, non-existent expressions, and the stuffy, bloated writing. Some interesting agency is introduced with choices about who’s side you want to favor at important moments, but it’s too little too late to save a story that refuses to be compelling in just about every other way. The setting is also hard to pin down in any logical way, as the medieval elements like candles and stone castles are so forcibly combined with mystical science fiction that it feels more like a clashing of ideas competing with each other than any sort of graceful melding. The tale of Silver trying to understand the world around him and his role within it felt relatable to me as the player only in that I had no idea what sort of story the game was trying to tell for most of my playtime. " The Last Oricru can, at times, deliver some moderate fun within its combat and RPG mechanics when it’s not struggling to be interesting with its story and characters." Mindless objectives also feeling disconnected from the broader story more often than not only detach you from the story even more. Characters that you come across and interact with often spend far too much time talking for how little they actually have to say, and your many redundant battles with folks from both sides of the conflict leave you feeling unattached and indifferent about how their war plays out. The freedom to run around, explore, battle with different enemies and unlock new areas at your own pace can feel liberating at times, but it’s when you try to make any sense of it that the seams begin to show. But The Last Oricru can, at times, deliver some moderate fun within its combat and RPG mechanics when it’s not struggling to be interesting with its story and characters.įor better and for worse, The Last Oricru is a large and open-ended game in a lot of ways.

Other than the war between the two dominant species that inhabit the world, little context can be gleaned from much of anything for far too long. In fact, even after several hours in the game I struggled to recap what I was doing, where I was going, and why anything was happening on multiple occasions.
#The last oricru full
Is it a particularly interesting world full of unique characters and memorable quests? Not really. Frozen for hundreds of years and brought back in a world unlike anything he has ever known, Silver finds himself in a strange futuristic world that blends science fiction, fantasy, and medieval elements together in The Last Oricru.
